Jimothy

Jimothy is a 4th-level fighter with the bearing of a competent office employee who has discovered that the quarterly target is an ironclad. He dresses for the meeting, brings his own mug, and keeps a longsword beside the desk in case the agenda becomes actionable.
| Player | Allie |
| Character build | Generated by Kyle |
| Ancestry / background | Versatile Human · Laborer |
| Class | Fighter 4 · Strength +4 · Constitution +3 |
| Assignment | Longsword-and-shield frontline, forced repositioning, meeting attendance |
| Office title | Assistant to the Regional Strike Team |
| Live character sheet | Wanderer’s Guide #216678 |
Build snapshot
Section titled “Build snapshot”| Defenses | 64 HP · AC 20 · steel shield (+2 AC when raised, Hardness 5) |
| Saves | Fortitude +11 · Reflex +8 · Will +9 |
| Awareness | Perception +9 · Speed 25 feet · Class DC 20 |
| Longsword | +12 · 1d8+4 slashing · versatile piercing |
| Fist | +12 · 1d4+4 bludgeoning · agile, finesse, nonlethal, unarmed |
| Best skill | Athletics +12 (Expert) |
| Other training | Acrobatics, Intimidation, Labor Lore, Medicine, Stealth |
| Languages | Common, Dwarven |
Key features and feats: Reactive Strike, Reactive Shield, Sudden Charge, Aggressive Block, Quick Reversal, Natural Ambition, Shield Block, Titan Wrestler, Toughness, Powerful Leap, Rapid Mantel, and Hefty Hauler.
Personnel assessment
Section titled “Personnel assessment”- Makes brief, silent eye contact with an invisible camera whenever the plan becomes visibly worse.
- Treats armor as acceptable business casual when worn under a sufficiently rumpled shirt.
- Has not confirmed whether the mug contains coffee, healing potion, or evidence.
- Responds to both Jim and Jimothy, though the longer version suggests management has become involved.
Field role
Section titled “Field role”Jimothy is the squad’s durable conventional frontline: breastplate, steel shield, 64 HP, and fighter accuracy wrapped around a +12 longsword attack. Reactive Shield helps him get his guard up under pressure, while Aggressive Block turns defense into forced movement. Quick Reversal makes surrounding him an unexpectedly poor management decision, and Titan Wrestler lets his Expert Athletics remain relevant against targets larger than the quarterly forecast.
His job is to claim space, push priority enemies into bad positions, exploit openings created by Jekyll’s grabs, and turn Ben Ito’s magical encouragement into additional hits and critical hits.