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MOANET STATUS:SESSION 33 ONLINE  ◆  CURRENT QUEST: STEAL THE IRONCLAD  ◆  THE BANANA STAND: 22,000 GP  ◆  BOGGARTS WELCOMEUPDATED 2026

Dr. Jekyll

Portrait of Dr. Jekyll
Dr. JekyllWarpriest · Field Medic · Wrestler
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Dr. Jekyll is a 4th-level human warpriest whose medical philosophy recognizes punching and grabbing as legitimate forms of preventative care. He can stabilize the injured, keep the squad moving between encounters, and physically prevent a hostile patient from leaving the treatment area.

PlayerRobert
Character buildRobert
Ancestry / backgroundHuman · Field Medic
ClassCleric 4 · Warpriest doctrine
SpecialtiesAthletics, Medicine, healing, grappling, unarmed combat
  • AC 21, 48 HP, shield available.
  • Athletics +12 and Medicine +12.
  • +1 striking fist, dealing 2d6+3 bludgeoning damage.
  • Wrestler Dedication, Titan Wrestler, Assurance (Athletics), Continual Recovery, and Combat Grab.
  • Healing Font plus prepared divine support spells.

Jekyll stands beside Jimothy, not behind him. Combat Grab and strong Athletics make a target grabbed and therefore off-guard, improving the whole squad’s attacks while restricting the target’s movement. His healing is the recovery plan; his shield and breastplate make sure the recovery plan remains conscious.

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