B Team
B TEAM
Purpose: supply a second field squad for the invisible boarding action described in the Day 33 plan. Current competencies include direct violence, medical violence, magical encouragement, social cover, and locks that have become philosophically open to being unlocked.
The ironclad budget reserves 4,000 gold for an adventuring party and another 250 gold for a mariachi band. B Team is what happens when those two line items begin sharing personnel.
Jimothy creates openingsA +12 longsword, steel shield, Aggressive Block, and Expert Athletics make him the squad’s durable answer to complicated people.
Jekyll controls the floorGrabs, strong Athletics, a shield, and abundant healing keep enemies stationary and colleagues medically operational.
Ben Ito changes the oddsAnthems improve both martials while illusions, invisibility, social skills, and Thievery handle the parts of a heist that cannot be punched.
Deployment brief
Section titled “Deployment brief”- Enter under cover of the mariachi distraction or the invisible elevator team.
- Let Jekyll grab priority targets so Jimothy can concentrate on striking them.
- Let Ben Ito work the edge of the fight, within anthem range and close enough to reach locks before anyone decides to solve them with explosives.
- Leave with the ironclad. This step is considered essential.


